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by ghaff
3452 days ago
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One can at least imagine things like body suits with very fine-grained force feedback, etc. But that still leaves you with a whole range of other senses and physical feedback mechanisms absent. There are scenarios where you are more constrained in real life (e.g. sitting in a vehicle of some sort) where g-forces aside, you can probably get pretty close with vision, sound, and some fairly basic force feedback will be able to get you to a fairly decent simulation. But I agree that anything involving running around and physically interacting with a 3D world is a lot more challenging. |
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Currently you can't even really walk around in a room without being incredibly restricted in terms of room layout, furniture and let's not forget you the headset with cables attached.
Last but not least even this hypothetical virtual reality is still just that: virtual. Simply the knowledge that something is merely virtual will always be somewhat of a disappointment, the same way a copy, no matter how perfect, is not quite as appealing as the original.
The concept of Westworld has an authenticity to it, that virtual reality can never hope to reach. As humans we are just weird that way.