|
Wow. Now I can play it on my Linux system. Thanks, RWS. This, as well as being a fantastic gesture, makes it seem as though RWS understands something that many of its contemporaries don't: Games, or rather, their engines, must be open-sourced for those games to continue to be playable and relevant. You can't update your games forever, and sooner or later, they will be rendered unplayable by the inexorable march of technology. If you open source your engine, that doesn't have to happen. Take a look at Doom. New content for Doom 1 and Doom 2 is still being released by the community, long after competitors like Duke3D have stopped. Why? Because Doom has a passionate community, and many modern, open source engines that make running the game on new systems a piece of cake. |
On a serious note, the thing about Doom and other Id games is that they used to release the complete toolbox along with the game, allowing anybody to create content on-par with the base product.