|
|
|
|
|
by Stanleyc23
3471 days ago
|
|
I started playing with computer vision toolkits like OpenCV in the late summer, took a couple months to play with different tutorials, then it took another couple months to launch a simple iOS game with face and mouth detecting. As an MVP, I avoided any features that might turn into a time sink and didn't even include in-app purchases. Working with the libraries was unexpectedly easy since I looked at a lot of sample code and tutorials. The challenges are to come when I have to dig deeper into combining different image processing techniques to boost my particular tracking needs. Additionally, I'll have to learn about 3D graphics from scratch if I want to make the game more immersive and dynamic. Lastly if I want to add stuff like an in-game economy, that will take time away from experimenting on the computer vision stuff. Check it out and send me feedback! https://appsto.re/us/hhcxfb.i |
|