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Its cool that you can run Swift on the server, but that sure does seem like a lot of hoops to jump through, coupled with equally many gotchas. No threading on Linux, NSUnimplemented all the time, no built in random, poorly implemented foundation types, etc. seem like a lot to deal with. It seems a more developed language/runtime (e.g. C#/F#/VB .NET or Java 8) would do a lot better with these specific requirements (typesafe, well-tooled, x-plat, server-side app) than Swift. Especially if you're going to be writing the UI in html/js/css and are thus not anchored to the Apple ecosystem anyway, Swift seems like a bizarre choice. The author seems to like xcode quite a bit, but I don't see it as more competitive or better than any other IDE. Not to mention it does window management and the like differently from everyone else, so when you're getting into it, it feels like you have to learn IDEs, and then you need to learn xcode. I also don't understand why people are so complacent about xcode crashing all the time - if VS Code or VS or Eclipse or IntelliJ ever crashed on me I'd be pretty darn upset. |
I really like the language but for using it on server development nah.
I need to wait for 10 minutes or more to compile my code. I am really frustated. I am solving for 2 days Xcode 8 issues beacause it compile slow and it is really frustating as a developer. It does not matter how I write code in a language but in swift 3 dictionaries are really mess and slow to compile and it's long way to go for swift.
It's just my personal opinion.