One of the key advantages of my API is that by using a "sink" interface it can be very efficient because the implementation calls the engine's API directly with out creating intermediate data. As I mentioned this is in C++ but it could easily be translated into a C API.
One of the key advantages of my API is that by using a "sink" interface it can be very efficient because the implementation calls the engine's API directly with out creating intermediate data. As I mentioned this is in C++ but it could easily be translated into a C API.
Let me know if you would like help with this.