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by Matetricks
3472 days ago
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If I understand your code correctly in analyse_evaluations, you're defining a "surprising move" as a move that has a large change in valuation when it's considered at a higher depth. So if a "human" (really Stockfish at depth 5) evaluates a move as +1 and a "computer" (Stockfish now at depth 11) evaluates the move as +5, the move is surprising. This is pretty interesting, but I'm not sure if it fully captures all the nuances of what a surprising move is. You might be able to classify a move as tactically surprising if it becomes clear after depth 7 that the ending position is favorable. However, in my opinion truly surprising moves are ones that carry plans that I haven't even considered. Hence, this methodology doesn't capture moves that are positionally surprising as there wouldn't be such a drastic change in evaluation at different depths. I'm not sure where you would start to figure that one out though :) That being said this is really cool work! |
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Take a database of games from pro players; Take the set of all moves where Stockfish-5 agrees that the move actually played is the optimum. Filter for all the moves where Stockfish-11 has a different opinion that results in a big gain in position. What you get is a list of moves that would surprise pro-players under time pressure.
I wouldn't be surprised if professional chess players are all running a version of this against individual known opponents before a tournament to probe for weaknesses.
A harder problem would be to cross-reference this final list with the post-game opinions published by professional commentators and identify major discrepancies. This would be the "wouldn't have thought of it in a million years" list.