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Take a long walk and put things in perspective. You are on your own with this and that means you have to stop caring what other people think. Not because they won't give you good feedback, but because that kind of feedback cannot matter to you in the same way any more. You don't have that luxury. As a product developer, you owe it to your product to do your best with it. That means that your allegiance is not to your family when it comes to your product. When they give you feedback, bad or good, you need to take a step back and weigh it evenly with everyone else's feedback, scientifically, objectively. If you can do this, you can make a good product, or at least get most of the way there, while avoiding distractions along the way. The whole thing about making a product is... it's a long, hard road. The reason for this is not because of the ups and downs or how much you have left to learn. It's just actually a long road... for anyone. If you start paying attention to feedback early on, positive or negative, and let it sway you, you are doing yourself a huge disservice. It's early on, your product should suck. You need to realize this, pack your sentimental feelings away, and get to work. Do you know when you've made it? When you've finally hit the nail on the head and won the game? It's not when your parents or your friends or your sister is proud of you. It's not when you get your first positive customer review. It's not when you turn a profit. It's when you allow yourself to be proud of yourself, knowing that this journey you're on is tough as nails and you're doing it anyways. When you do that, you won't need anyone else to praise on you. |