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by mshenfield
3488 days ago
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I found value in dissecting the different levels of change. For the sake of sanity though, we should do breaking changes. Breaking changes exist because we have limited capacity as individuals and an industry to maintain software. This is especially true for infrastructure that is supported by (limited) corporate sponsorship and volunteers. Breaking changes limit our window of focus to two or three snapshots of code, instead of having our window of focus grow without bound. Our limited capacity can still be effective as a library changes over time. The most important point of this talk is here: "You cannot ignore [compatibility] and have something that is going to endure, and people are going to value" [0]. Breaking changes provide a benefit for library developers, but it is usually damage done to end users. As consumers we should weigh the cost of keeping up with breaking changes against the quality of a tool, and the extra capacity its developers are likely to have. [0] https://youtu.be/oyLBGkS5ICk?t=4177 |
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In retail it used to be the case that you could go to the same store a month later and see the same shirt to buy. The Sears catalog [1] presented that sort of constancy for consumers. Today there's a lot of flux. Some of it actually engineered to prevent people from delaying purchasing decisions. In software we can and do introduce breaking changes for ease of maintenance, and that can be ok as long as people are used to it. It's making the choice to have a living ecosystem.
[1] http://www.searsarchives.com/catalogs/history.htm