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by etrain 3489 days ago
GPUs in the cloud aren't targeted at gamers. They're targeted at people doing things like running render farms and training deep learning models.
1 comments

What about companies interested in real-time streaming of 3D content? That use case is extremely sensitive to latency, probably more so than normal gaming is.

Fortunately the amount of additional latency introduced is likely to be negligible (another comment cites PCI-E switches incurring <= 1µs).