> And why would game companies want to kill streaming?
Never underestimate the power of human greed. Apple (with iTunes) has proved that the availability of unprotected content doesn't hurt the bottom line, and when I go into a store today and buy a physical CD-ROM it more often than not lacks any copy protection. And this has been the situation for years.
Meanwhile, the movie industry is soundly asleep at the wheel and its execs don't recognize that the consumer demands (near-instant access, no copy protection, no unskippable FBI warnings, no unskippable teasers, and no freaking region lock) have greatly diverged from their offerings. Or they do recognize, but cannot change their existing contracts or whatever - in this case the entire industry deserves a burn-to-the-ground event, because the situation ain't going to be fixed otherwise.
And for the game companies: there are already companies taking down "let's play" videos. Need for "absolute control", I guess. And they still haven't stopped putting retarded DRM (including what basically amounts to rootkits, in the form of anti-cheat stuff) into their games.
> Meanwhile, the movie industry is soundly asleep at the wheel and its execs don't recognize that the consumer demands (near-instant access, no copy protection, no unskippable FBI warnings, no unskippable teasers, and no freaking region lock) have greatly diverged from their offerings.
Are you implying that people still use DVDs or Blu-rays?
If you are, I got genuinely curious, because in Brazil at least, I'm quite certain they got nearly extinct. Here, is Netflix, cable (or satellite), online "channels" as HBO-Go or torrent.
Based on that, it appears to me that consumer demands already won.
Walmart has a huge selection. People buy them. Even the local grocery chain has all the new releases. People stay renting at the Redbox, too. I don't know what the absolute numbers are on the industry but plenty of people like them.
Streaming solved one of gaming's core problem of letting people demo software without harming sales. That's a major benefit for effectively zero cost. So sure, there are always plenty of dumb companies out there, but the major players are not clueless.
Never underestimate the power of human greed. Apple (with iTunes) has proved that the availability of unprotected content doesn't hurt the bottom line, and when I go into a store today and buy a physical CD-ROM it more often than not lacks any copy protection. And this has been the situation for years.
Meanwhile, the movie industry is soundly asleep at the wheel and its execs don't recognize that the consumer demands (near-instant access, no copy protection, no unskippable FBI warnings, no unskippable teasers, and no freaking region lock) have greatly diverged from their offerings. Or they do recognize, but cannot change their existing contracts or whatever - in this case the entire industry deserves a burn-to-the-ground event, because the situation ain't going to be fixed otherwise.
And for the game companies: there are already companies taking down "let's play" videos. Need for "absolute control", I guess. And they still haven't stopped putting retarded DRM (including what basically amounts to rootkits, in the form of anti-cheat stuff) into their games.