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by developer2 3488 days ago
With all due respect, if your software has an OS-level dependency that is less than 2 years old, you're too cutting edge and it's your fault.

You should not require an unpackaged dependency from 2015. This is a problem with your developers trying to use the latest and greatest technologies, with no respect for reality. It is neither your users', nor Microsoft's fault, that your users don't have bleeding edge 2015 upgrades.

1 comments

It’s completely normal in my experience for programs developed on windows to have to install the appropriate Microsoft C++ or C runtime that the binary was linked against. Ever installed a game from Steam? Half of them will insist on downloading & installing the Microsoft VC++ runtime before they’ll do anything at all.