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by BoorishBears
3494 days ago
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No, Photon is doing "Massively Multiplayer Online As A Service" (did you even read their page?). And actually they are running game loops, but you can't inject code into them unless you run their software on-premise, or use a separate system I recall them mentioning that offered server-side scripts that got injected in their loops. And cost per message make perfect sense because of the networking model, which is fully message based. Paying per message is paying for bandwidth + cpu usage as a single combined rate. |
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And actually they are running game loops, but you can't inject code into them unless you run their software on-premise
So you are seemingly contradicting yourself. 1st you said that "they are doing that." Now you are saying they are also doing "Massively Multiplayer Online As A Service" -- but in a quite different way than what I specified. So yes, I did read what you posted. Apparently you only carelessly read mine.