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by xenadu02
3496 days ago
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This is not strictly correct. CoreAnimation does it's work in a background thread, so the mechanical work of scrolling pixels is not done on the UI thread unless you are doing custom drawing. Under the covers its a texture so the scrolling is really just translation. |
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The important part isn't the amount of work it takes to render, it's that event handling is serialized with all the other stuff happening on the main thread.