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by gkafkg8y8 3498 days ago
Can anyone say what the easiest development platform is to use to write a 2D game that uses code instead of a GUI, has tutorials that don't expect that you know the language/API/environment that well, and is free to use?

I've looked at several, but either I can't develop for iOS/Android for free (beyond the charges to get setup as a developer by required by Apple, Google, etc.) or the barrier to entry always kills my time, then I go onto something else. LÖVE https://love2d.org/ was the only one I actually got anything playable with, but Lua/LÖVE was a little finicky and got frustrating. I want to be up and running and deploying to an emulator with something interesting in no more than 30 minutes, and I don't care how blocky it looks.

Years ago I wrote homebrew games, so I'm not new to concepts required, but I don't want anything too complex.

3 comments

Unity is pretty much free if you make < $100k. I have a tutorial series for writing a 2D game in Unity up on Youtube if you are interested: https://www.youtube.com/watch?v=3Vpf6vFOXTQ&list=PLvUqRm2B9R...

Otherwise I'd suggest you brush off you C skills and use SDL.

Or just tinker with Pico-8 if you want some oldskool nostalgia https://www.youtube.com/watch?v=ZuaLuMhwcc8&list=PLvUqRm2B9R...

I just tried out Defold engine and it was super easy to get started with and well documented.
Try the Godot engine, you could be up and running in less than one hour.