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by ungzd 3492 days ago
It's even more tire fire now: they're announced 'project.json' build system, but deprecated it[1] in favor of older msbuild. But it's still mentioned on front page of .NET core[2] and used as the primary build system in latest version (I don't know if .NET core even has msbuild, tried only mono).

Almost everyone think that you need some specific IDE (either Visual Studio or Monodevelop/Xamarin Studio/VS for mac (this is the same thing lol)), even in opensource communities[3].

And MSDN is the slowest and hardest to use web documentation I ever seen. Everything non-Windows non-VS is still very, very second-class.

[1] https://blogs.msdn.microsoft.com/dotnet/2016/05/23/changes-t...

[2] https://www.microsoft.com/net/core

[3] http://community.monogame.net/t/creating-a-new-monogame-proy...

2 comments

ms is maintaining project.json based sdk too with version preview2, so devs can continue to work, no need to switch to new msbuild soon (wait until is done).

ide are good (intellsiense/debugging), especially vscode, but sdk works already from command line and text editor.

about docs, check the new docs website (oss, accept pr):

- https://docs.microsoft.com/en-us/dotnet/articles/core/

- the getting started doc https://docs.microsoft.com/en-us/dotnet/articles/core/gettin... has tutorial for everyone (cli/vs/vscode/xam), and all os. is not vs centric

> And MSDN is the slowest and hardest to use web documentation I ever seen

It is also one of the best company provided documentation out there.

Have you ever used online documentation from Apple, Google, Borland, SAP, Oracle, ...?