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by RickS
3497 days ago
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Sketch is less like photoshop and more like illustrator, with all the non-UI stuff shaved off. Sketch doesn't do nearly any of the advanced photo retouching stuff. It's mostly vector, mostly shapes. As flat UI gets more popular, sketch can increasingly do all the lifting on a hi-fi design, but depending on how crazy you get, photoshop is still king for that (anything involving texture, noise, pattern fills, etc has to be photoshop) If you don't feel like learning a "real" workflow, balsamiq is quick because it comes with things like libraries of premade UI elements that you can just drop in without much of a learning curve. If you're willing to learn sketch as a serious piece of software, it's very fast. Every design project I've worked on in the last 3 years or so has been 90% sketch. I drop back into photoshop for photo editing, or illustrator for advanced illustration (things with really complex paths or layer orders). If you've got the interest, revisit sketch and try to put comparisons to photoshop out of your mind - sketch is UI first like photoshop is photo first, and it makes a big difference. |
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