You should give it a shot. I was rounding up, actually. There are YouTube tutorials that go from zero to animation in under 20 mins. That includes rigging.
Like it or not, i fight for the users! Better to bitch about things that could change- then instead of bitching about ignorant users not adapting to once comandline User Interface for Ecell . Because you wont train everyone into a coder.
Your failures don't make other people zealots, though. People who like Blender, who learned it quickly are not trying to harm you. They're just thrilled something so wonderful exists.
You know whats hard? Introspection. Hearing that your tool suck, and admitting they are right. The game i dev on sucks at the moment. And, if you said that, with specific advice on how to improve- you would get a thank you.
I contribute to open source- and thus i claim the right to criticize something that is botched. Deal with it. Trying all the angles, are we? If you are a beginner, you do not have enough experience to criticize the subject. If you are a expert, you are too dumb.
If you are a coder and are fluent with the likes of emacs and vim - and dislike the gui, you are a evil cooperate guy.
If you persist after that, you are bitching, as in arguing to argue.
Such a thing as critical love, wanting to see something flourish - is not possible.
The blindness of the likes of you - allows a whole industry of UX-Designers to exist. There i said it.
People must get paid to work with the UX that get crafted by some programers into those "professional" tools.
Like it or not, i fight for the users! Better to bitch about things that could change- then instead of bitching about ignorant users not adapting to once comandline User Interface for Ecell . Because you wont train everyone into a coder.