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I think the word you're looking for is "familiarity", insofar as it describes a particularly efficient means of recognition. E.g. humans have become pretty good at identifying cats. I don't see a fundamental difference between biological and electronic neural nets; so please take the following with a physicalist grain of salt. Imho, precisely because NNs will be fed with nothing else than the reality (physical or virtual) we live in, it should gradually develop the same familiarity as humans have; i.e. nothing more and nothing less than elements of our lives/civs. Visually lots of cats, lots of cars, mountains and coasts; functionally all the tasks we accomplish daily, like driving or cooking or cleaning. I don't really think you can hard-code "human bias" as it's an emergent property of our biology: too complex (we don't really understand much of it, imho you're bound to miss the mark and induce subjective biases), and somewhat contradictory to how NNs are supposed to evolve (thinking long term here). Basically, I don't think it would be practical nor cost efficient to induce too much perturbations in deep learning, better work on refining the process itself. Think of plants: you can tweak the growing all you want, but the root deciding factors lie in genetics (their potential, and in understanding how to maximize it). I realize another wording is that we should apply sound evolutionary (Darwin etc.) principles in "growing" AI at large. Because AI and humans share the same environment, we should see converging "intelligence" (skills, familiarity, etc). It's a quite fascinating time from an ontological perspective. |
General purpose machine translation is harder, for instance. Brute force algorithms have gotten decent, but aren't in the same ballpark as humans (though professional translation services now often work by correcting a machine translation). However, MT systems trained on a specific domain do much better (medical or legal docs, etc).
What would be the hardest task for machines that's trivial for humans? Maybe deciding if a joke is funny or not?