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by rangibaby 3510 days ago
The same trick works when the AI uses a deviator on your units too. Another funny bug I remember is that the range of the Sonic Tank is tied to the game speed, which is quite a nerf or buff because that is a very strong unit. Remember to set it to "slowest" when fighting the Atreides ;-)
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Also, the speed setting seemed to affect the current screen more. At high game speeds, if a unit was being chased, you could keep your unit in the view with the enemy unit out of view, and your unit would get a massive speed advantage.