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by lmm
3504 days ago
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> Furthermore, scalpers have nothing invested in the creation of the end-product, nor do they ever intend to use it, nor is there any value added to their super-inflated relist price, nor do they share in the business risk of bring the product to market. They've added a lot of value for people who really wanted the console to the extent that they were willing to simply pay $600 for it. Those people can now buy the console rather than having to dick around with the limited supply and hope they were lucky. Trade creates wealth, just as if they'd e.g. imported a product to somewhere where it's not normally sold. > The food vs. yacht analogy appears to dismiss reality. In a zero-sum game, the unit cost of a yacht commands a ballpark 6-8 orders of magnitude delta over food. As a society, we indirectly deny poor people yachts on the merit of economic sensibility, not because it's a social luxury; simply replace yacht with a scaleable luxury like cell phone or computer. The notion of an alternative "affordable yacht" is an oxymoron and subjectively exclusive to the wealthy. We're talking about a videogame console here - and not even a value-for-money one, it's been a gimmick from the start. |
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There is no value added when product scarcity is artificially promulgated by scalpers with no end-use intent. You've made the assumption that the supply status quo would exist without scaplers actively exploiting the market en masse, and I beg to differ...the difference is, as of this minute, I can point to over 5,600 reasons on eBay US alone[1] that support my argument.
You've clearly defined the value added in importing a product to a market where it's not normally sold: work which directly increases product availability. Scalpers do neither and instead play an unaccountable game of double penetration: first by creating artificial scarcity in the market, then again by immediately relisting at 10-fold markup within the very same market they've negated.
> We're talking about a videogame console here - and not even a value-for-money one, it's been a gimmick from the start.
Irrelevant. You are, of course, entitled to your own valuation of the product. Nintendo--who has made real investments in and rightfully owns the IP rights to--on the other hand, has clearly valued it at $60 for its end user, profit markups at the OEM and authorized distributor levels included. Scalpers do nothing more than profiteer, costing legitimate end users a proverbial shit ton more to acquire, and soiling the public image of a company which clearly intended to do well with its end users. On that note, I'll gladly take the time to piss all over the corn flakes of scalpers, the true root cause of this problem.
[1] http://www.ebay.com/sch/?_nkw=nes%20classic%20edition