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by fizzbatter 3510 days ago
Type safety mainly, i think. Performance is a definite concern, but they have a lot of internal applications and the stability of them varies. I offered up that less dynamic languages would provide more speed and reliability to boot.

I know Python got types in 3.5, though i'm not sure if it has Go-like Interfaces (Traits in Rust). If not, i think it really should.

I do firmly believe they'll be quite happy with Go though. Rust, not so much.

2 comments

Seems a lot of the Go fans I read are former Python users burned by dynamic typing, so I agree they'll end up happy (or at least happier than Rust) with Go. Though one more option you might want to consider is Nim: http://nim-lang.org/ (It's pretty easy to get up to speed in it, especially for a Python user so long as they're not expecting to use fancy OO features.)
Python has always had Go-like interfaces in practice. The problem was that they were not reified into the code, so you had no easy way to know when calling a function and passing it a "file" exactly what file-like things the function was going to do with that "file" without reading the source code. You had to extract the interface yourself.
Not only that, but there's simply no guarantees. You can abuse a function in any way you see fit in Python, and the only one that suffers is your runtime sever :(

Optional types in 3.5 look awesome - but i don't want to lose duck typing. I want Go-interfaces in Python.