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by reedlaw
3504 days ago
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This is a good list of what not to do. Can anyone recommend what to do to make a simple game? I thought I'd give Unity a try because of the vast learning resources. Turns out it's pretty kludgy to get things done. Unreal Engine seems to have a steeper learning curve but is of somewhat better quality. I had the most fun trying to write my own OpenGL renderer in C++ but of course that's a rabbit trail off of making an actual game. What is the most productive environment for beginners? |
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I'm an embedded C++ programmer by day so I've almost certainly done many of the things on the OP's list. It wasn't until I set C++ aside after 15 years or so and gave Lua a chance that I finally started making real headway on my Secret Agent Sam remake.
[0] http://love2d.org/ [1] https://github.com/kikito/bump.lua [2] https://github.com/kikito/anim8 [3] https://github.com/kikito/gamera
(Note: I'm not kikito, just an appreciative user of his work)