Hacker News new | ask | show | jobs
by stewartmiles 3509 days ago
Hi, Stewart here from the Firebase team.

We released a C++ API for the Realtime Database earlier today targeting iOS and Android, you can get started with it here https://firebase.google.com/docs/database/cpp/start

Using the C++ API within Unreal (assuming you're targeting mobile) is a little tricky as we have dependencies upon Android resources (e.g AARs) that can be hard to integrate into Unreal's build system. You would probably need to list the set of transitive dependencies (see https://groups.google.com/d/msg/firebase-talk/15SdQA8xtnc/aw...).

It would be informative for us to understand which platforms you're targeting and which features of Firebase (we support more than the Realtime Database) you would consider using.

Cheers, Stewart

1 comments

Thanks for the response Stewart! In my post I completely forgot to mention that the game is currently targeting PC.

Whats the outlook for a Firebase PC C++ SDK? (Right now I'd only be interested in the real time database.)

Given UE4's success I think the effort to support the platform would be worth it. The use cases I listed above are just the tip of the iceberg. Think about it? :P

Yep, thinking ... no commitments for desktop support at the moment I'm afraid :)