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by userbinator
3512 days ago
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It seems like a pretty difficult problem since there are so many permutations of applicable transformations. That's part of why video encoding can be very slow --- with motion compensation, to produce the best results the encoder should search through all the possible motion vectors and pick the one that gives the best match. To speed things up, at a slight cost in compression ratio, not all of them are searched, and there are heuristics on choosing a close-to-optimal one instead: https://en.wikipedia.org/wiki/Block-matching_algorithm |
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