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by TeMPOraL 3515 days ago
Still doesn't solve the bigger problem - that neither designers nor publishers actually embraced the digital medium. They've been treating the web as if it was a poster - something for the designers to show off on. The only thing the current "responsive design" fad brought up is that the poster now changes its layout with size in a somewhat intelligent manner. But they're still drawing posters. We're still getting only text + pictures + occasional video. What about interactive descriptions? Embedded simulations? Models that we can explore, or play with? Nowhere to be found, except in occasional essay by Bret Victor.
1 comments

That's because up until recently, the only tools users have to interact have been 2D. If 3D becomes a thing, more designers will embrace it and think of new ways to communicate ideas in that space.

Also, in a discussion about communicating efficiently over limited bandwidth, and the possibility removing web fonts, 3D spaces is in a completely opposite direction. We'd have to load vector files and texture maps so that the 3D space doesn't look like crap.

Also, there's a limit to how much input a human can process. There's a reason why certain sites have gotten more simple to restrict distractions.