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by dguaraglia
3516 days ago
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One of the best docs describing how to write an editor I've ever read was the old documentation for the lcc-win32 compiler. It touches on the practical aspects of developing an editor (and the pipelining compiler as well.) Some understanding on how the Windows API works might be of value for the editor part, but the compiler part should be understandable to anyone: https://docs.google.com/document/d/1_S7gv6UGLAKuo9g1tNoNbU2O... (I won't go into jus how hard it was to find this version of the docs and extract the file on a non-Windows computer. Luckily I just did that a few months ago for unrelated reasons!) |
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Sounds like a good topic for a small blog post.