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by eswat 3518 days ago
My experience and usecase is limited - I just use my Windows machine for game development - but I’ve dealt with more headaches trying to get Bash for Windows + git to play nice with Unity that I’ve just gone back to using Git for Windows and its bash exe.

Probably the weirdest problem I’ve ran into are shader files in my git repo being locked to requiring administrative rights for either Unity or Bash for Windows to be able to open them.

1 comments

@eswat : So long as your shader files are stored in a non-protected folder (e.g. C:\Windows, C:\Program Files, etc.), you shouldn't need Admin rights to load them.