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by ajmurmann
3525 days ago
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Everything about their engine and viewer was still do bad last time I checked that I would be shocked if they could possibly pull proper VR off. I never understood why the controls completely reinvented the wheel instead of being more like what we are used to from video games. |
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And even if you manage to build yourself a nice efficient well designed island other people will show up with avatars wearing massively over-detailed jeweler with 4k textures on every surface and with a few buggy CPU-killing addons that fight each other to try and fix a few of Second Life's design problems, and suddenly your server is on it's knees begging for more CPU cycles while your grapics card is busy choking every time their avatar is near.
The short version is when people can build anything you'll get some amazing works but you'll also get a lot of poor quality, performance killing crap. I don't see VR changing that, but there is a place for a Second-Life life competitor that limits what people can do to hit a nice balance of performance vs. freedom.