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by chrisbraddock
3529 days ago
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It'd be cool if you knew what you were talking about. These definitely can be made to be serverless if you really needed to stick to that strict definition of the word. However, there is a small "introduction" broker (server) involved in most of these kind of WebRTC apps. It basically says, "player A - meet player B. player B - meet player A" - after that the clients talk directly to one another and that server can completely go away and the multi-player functionality will work just fine. The clients communicate peer to peer after that. |
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It'd be cool if people stop using bullshit buzzword in order to promote a project. There is a server period. It doesn't matter if "it does only a small thing". that bullshit needs to stop and I will call anybody engaged into bullshiting others out as long as they keep doing that.
The client talks directly to the other client but in order to connect 2 clients at first place you need a server to connect peers.
That's what you call serverless ? then that's a lie, period.
It's obviously you who don't have a clue what you are talking about.
"serverless" needs to die, no application that relies on the web is serverless, there is always a server.