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by m_mueller
3528 days ago
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The necessary divergence you talk about is mainly the UX coming from different input methods for the pointer device, correct? With the (partly regretable) adoption of UI design patterns that are mainly meant for touch devices, such a merge appears to be closer however. I think the main patterns missing are * a more powerful touch-capable tiling window manager * a method to get "mouse hover" events working on touch devices. finger hover? * a both touch- and precision pointer friendly implementation of the OSX menu system. Anything I'm missing here? |
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As far as I know, an example is Apple's 3D Touch.