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by sjm-lbm
3528 days ago
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I actually totally disagree. Their mobile products are, in essence, "me-too" products that are larger and less powerful than a smartphone - and they sell well because they have great software and excellent (for games) interfaces/controls. This seems like an attempt to take that concept into something higher-end/something that is designed to connect to a TV (at least sometimes). I've got to think that will go quite well for them. The years when the Wii outsold the PS3/X360 are not all that far past. If they come out with something different and compelling, the market will respond. |
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What? If anything, Smartphones are the "me-too" products. The Gameboy came out in 1989, and the DS came out in the early 2000s, when nobody outside Japan could envision something like a smartphone, and even they didn't have something really usable for the kind of complex games that both platforms offered.
I do agree that they succeed because they have an interface well-tuned to their task. Another reason for success, though, is battery life: When the GameBoy came out, it was really the only portable game console that could last more than four hours. And my GBA (not an SP, notably), a console that has a lower battery life than the GB or GBC that came before it, can last through me playing on it for an entire day, nonstop. Can your phone do the same?
Mind, this is less of a selling point nowadays: it seems even Nintendo's forgotten how to make products with a good battery life.