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by tracker1
3535 days ago
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Serious suggestion... Open up a text editor, and lay out your functionality in 80 columns wide, and 25 lines high... This is how it was in the really old days with text interfaces... everything comes up fast, you can create boxes to isolate information, but literally can only fit so much text on the screen... Now, take this, and turn it into a relatively scaling gui... for mobile, go 40x50. There is something to be said from experience as an ansi artist and a sysop in the bad old days before the web. |
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First time users are probably what you focus on, the rest just has to be a tad better than the competitors. First time users need to be convinced by pretty design and a super simple linear workflow that solves just one problem.
Power users couldn't care less about design (SAP is still alive). They love it feature packed and want to access as many options as possible with few clicks. The extremes are icons without labels, color coded shortcuts on every keyboard key¹ or command line interfaces.
¹Avid-Keyboard for Video editing: http://www.drted.com/IMG_1225.JPG color coding in general is mostly ugly, but helpful.
edit: but in the end there is just a lot of bad design, that at best makes things pretty, but often not more useful.