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by randomacct44 3531 days ago
The utterly stupid thing is that the hype is what killed the game. Of course, then I guess they wouldn't have been able to charge AAA price for it and get away with it :/

I'm a fan of the space sim / massive universe concept and pretty much ignored most of the NMS hype, so I had no expectations going in. What I found when I did go in was an immediately recognizable game that I'd describe as Elite + Noctis with modern graphics. Which is fine, really. Particularly, anyone that loved playing Noctis would love playing NMS.

The problem is that price tag and the hype though. The game just doesn't have the staying power. I'd feel a bit better about the price tag if the studio communicated what they're doing more. I don't mind paying that price for a game in and of itself - games are expensive to make and I kinda hate the race-to-the-bottom that gives us things like freemium. However at this point, NMS feels abandoned by the studio and that's disappointing.

Jim Sterling did two excellent videos exploring the gaming hype culture and what everyone's roles were in this mess (the studio, Sony, the games press at large and the gaming public). They're worth watching in order for anyone that hasn't seen them:

Sky Hype (The Jimquisition): https://www.youtube.com/watch?v=l_HEI8ZfDbM&t=847s

A Video Discussing Whether Or Not Hello Games Lied About No Man's Sky (The Jimquisition): https://www.youtube.com/watch?v=w2qKAX_QaoI&t=72s