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by danatkinson
3536 days ago
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I agree. I don't think the point is that generated content is boring, but that HG's generated content depth was quite shallow. As stated in the article, if they doubled the size of the art team, they could have had hundreds of times more models from which to generate creatures. The possibilities could be near-endless but the execution in NMS was poor because clearly not enough effort was spent on building up the assets. The author believes that it would be madness to create such a full-featured engine and then abandon it so soon. I'm inclined to agree, until HG or ASA say otherwise, and then folks will probably start knocking out the NMS clones. |
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