|
|
|
|
|
by supersan
3540 days ago
|
|
Yes, this is the first book that came to my mind too because for any good UI design, you first need to get your priorities straight which is common sense of design comes first, the graphics and cosmetic part comes second (though they're not mutually exclusive). On a related noted, I've often wondered how Material design and all these latest skeuomorphic designs kind of go against this advice of Don't make me think. Is it text, is it a button, is it a drop-down? You're making me think too much. |
|