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by wccrawford
3548 days ago
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As someone who learned Unity well enough to do game jams, then tried to switch to Unreal Engine 4 and failed to get traction for a year, I absolutely agree. I was choosing UE4 for technical reasons and completely ignoring my comfort with the system. I was completely unable to get motivated and it absolutely brought my mood down for that year. Then I recently picked Unity back up (and had to learn a year or more of what I'd missed, including the new UI stuff) and it feels so much better. I'm getting things made and my mood has improved quite a bit. I haven't completely given up on UE4, but I'm no longer trying to shoe-horn it into my development. I'll wait until it really is the right tool for the job this time. |
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We were building on Unity 4 and kept getting awful looking details and figured 'game engine swap' and went Cryengine. Holy shit, what a bad one. Cryengine and Unreal Engine have well-thought pipelines for asset management and they work great with professional studios that use the complete professional Adobe pipeline. Remember that Unreal Engine is a professional product being shoe-horned for indies where as Unity is an indy product now being shoe-horned for professionals.