Hacker News new | ask | show | jobs
by optforfon 3550 days ago
I've definitely come across it being referenced for use in games. Specifically the "Component" design pattern is supposed to use it.

It's kinda described here: http://gameprogrammingpatterns.com/component.html But the author doesn't take it to it's logical conclusion. I found the full explanation by it's inventor here, in this slide deck: http://scottbilas.com/files/2002/gdc_san_jose/game_objects_s... But I'm fuzzy on the details