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by Houshalter
3604 days ago
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I don't buy that. Spiders can't beat a human at Go. Sure, they weren't evolved to do that. But how many generations of selective breeding do you think it would take to evolve a spider that could beat the best humans at go? Whereas if you made a spider hunting video game, I bet researchers could train AI's that could beat it within a few months. Video game playing has actually become a big area of research recently and we will soon see deep nets that can beat starcraft and other real time games that take planning and skill. |
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> Laboratory studies show that Portia learns very quickly how to overcome web-building spiders that neither it nor its ancestors would have met in the wild.
We should strive for its kind of energy and hence, computational efficiency in our models. Think for example, what that would mean for prosthetics. I find the overzealous defense of the current state of the art just as frustrating as out of hand dismissals of AI which constantly move goal posts.