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by forgotAgain
3570 days ago
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So then UWP is basically dead for 99+% of it's use cases. For mobile: use Xamarin. For desktop: use win32/.net so you can support pre August 2016 versions of Windows. For Xbox and ARM where you also need support for desktop and mobile devices: use UWP. |
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For Desktop, probably still a better idea for new development to be in UWP directly instead of converting a Win32 app.
This isn't the "death" of UWP, this is a stopgap bridge to take the long legacy of old Windows apps and give them a new life in the UWP era, including making it much easier to migrate out of classic Win32/.NET for newer UWP APIs, one screen at a time instead of porting the whole thing at once.