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by ge0rg 3567 days ago
Actually, video games are the main exploit vector for game consoles. Out of my memory there was the name buffer overflow in Zelda for Wii, and a font corruption issue in King Kong for the Xbox 360, which both were used to allow running homebrew software.
2 comments

Attacking video games for code execution was the main entry point as the devices transitioned into semi-connected devices (the original Xbox, Playstation 2, Gamecube and then later the Wii), that has mainly transitioned now to "attack crusty old versions of Webkit!" for the current batch of consoles

Attacking emulators through games for code execution however is fairly novel

I was referring to exploits in the context of malware, but that's a good point anyway.