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by MeetTheCryo
3572 days ago
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I might still have somewhere an archive of issues of "The Ambrosia Times"; before my family had a connection to the Internet, reading and rereading the Bitwise Operator column of The Ambrosia Times was my window into programming which went beyond what was taught in Dave Mark's "Learn C on the Mac" (although most of the content in those columns went way over my head, and I never programmed a game for the classic Mac OS which wasn't programmed either in Klik & Play or, later, in METAL BASIC). > Escape Velocity A game I recently described as "Poor Man's Sky" ; ) "Escape Velocity Override" is the only game in its series that I never completed, because of the registration "incentive" – "register or Captain Hector will steal X% of your credits (even before the thirty day trial period has elapsed)" was a surprise that left a nasty taste in my mouth, and I never went back to the game after that. I still have a pilot file from an early (I think the first) version of "Escape Velocity Nova" which featured a "bug" which enabled me to play multiple contradictory plot lines to completion... > Asteroid Don't you mean "Maelstrom"? And don't forget "Barrack"! Or "Apeiron"! |
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Really? You should try it if you can, it's great. There were also a lot of great mods, like one total conversion called Frozen Heart. Of course they'd make the game crash all the time.
Now, the third one had problems. They added all this… story… but the story lines liked to start with you getting kidnapped and drafted into a space army, so you pretty much couldn't do anything fun for most of the game. It's still available for Windows though.
> A game I recently described as "Poor Man's Sky" ; )
Elite Dangerous is pretty much exactly EV but with modern graphics and VR, so that's nice.
> Don't you mean "Maelstrom"?
Yeah, that one!
Also want to mention Realmz which some people are trying to clone, and TaskMaker which nobody is.