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by jbellis 5917 days ago
Clearly they're talking about the CG source, not the rendered result.
1 comments

Even even if it's un-rendered, we're still talking TBs of meshes, scenes, textures, mattes, etc. That part didn't make sense to me. Maybe it was in the storyboard phase.
Granted, this is pre-1999. Things have changed since then.