What happens here? Does Go suffer from boundary access issues that C has? You know, in Rust, you don't have to worry about that, but is it the same for GO?
Go has null pointers, unlike Rust. Dereferencing a null reference type generally panics, but there are some random exceptions (e.g. indexing a nil map returns a zero value of the appropriate type).
I've run into intermittent issues with net/http (such as the defaults for HttpClient causing application failures in production). It's just a spot you learn to pay attention to. I'm glad they're fixing some of the bugs in the code because otherwise it is an incredible part of the STD lib.