| How do you do, fellow Kaleidan [1]? We worked together with Eric Benson and Dan Bornstein on ScriptX [2], which was basically Lisp with objects instead of parenthesis. I found ScriptX quite useful for web programming [3]: "Link Globally, Interact Locally"! ScriptX's legacy lives on: After Kaleida shut down, John Wainwright, the architect of ScriptX, created a very similar language called MaxScript [4] for 3D Studio Max, which I later used at Maxis for programming the character animation content pipeline for The Sims [5]. [1] http://knowyourmeme.com/memes/how-do-you-do-fellow-kids [2] https://en.wikipedia.org/wiki/ScriptX [3] http://www.art.net/~hopkins/Don/lang/scriptx/scriptx-www.htm... [4] https://en.wikipedia.org/wiki/Autodesk_3ds_Max#Features [5] http://www.donhopkins.com/drupal/node/30 |