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by gchadwick
3569 days ago
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> Also, I'm guessing that these structures are only effective in firms like Valve: a small number of experienced employees, no hard deadlines, and lots of specialists who know how to best allocate their time Are they that effective at Valve though? Seems it's not bad enough to cause the company serious damage but are they doing much nowadays? Yes there's the Vive but that's in partnership with HTC who may be providing a lot of the top-level direction. I get the feeling Valve is coasting along on the Steam cash cow and could be doing a lot more with the people and resources they have available. |
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And they're not really coasting. They're at the forefront of broadcast gaming, competitive gaming, whatever you want to call it. I've watched Riot grow, and Blizzard falter in that industry, but I'm damn near positive that Valve has the better framework for the long-term.
Edit: I also think that Valve's primary product is "not having to deal with industry standard financing and deadline problems so we can make games that are actually good without burning out like everyone else does."