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by chipsy
5918 days ago
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From a user perspective, Blender seems to have cleaner code behind it than most of the commercial 3D apps; it starts faster, it crashes less, and I haven't encountered bugs in functionality. As for the interface - I find it dire for detailed editing tasks(I opt to use Wings for modelling) but not too bad for managing the overall scene, applying materials, lighting, compositing, etc. I speak as someone who's invested a bare minimum of time into properly learning to use it. |
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Your right about how clean/responsive and fast it is. They have justifiable pride in how many features they include in such a small binary. When I was hacking on it Blender weighed in at under 10 megabytes with features other apps needed 100s of megabytes to provide. I think they still come in under 20 but I haven't checked in a while.