|
|
|
|
|
by randomacct44
3579 days ago
|
|
This is what happens when the concepts of security, DRM and commercial restriction get entangled. This reminds me of the PlayStation 3. It remained an un-hacked console for so long and the theory goes that the people who wanted to tinker with it could do so without being forced to fight on the same side as the bad guys, because Sony allowed 'Other OS'. When Sony closed off 'Other OS', this gave incentive for people to actually try and jailbreak the system [1]. Yet now the people that just wanted to tinker had to take the same route that people who just wanted to pirate would have to take. By locking the platform down further, Sony only succeeded in merging the two camps (benign tinkerers and pirates). I think there's a lot of validity in this theory. It's a tough choice. As an iOS user I've long since come to the same acceptance as you - that the added security is worth the extra restrictions. Yet it doesn't have to be this way. Protecting your platform from hackers shouldn't be the same as protecting your platform from SNES emulators or games with adult themes. [1] I believe it was this talk where this view was put forward, but I might be wrong (at work, can't really double-check): https://www.youtube.com/watch?v=PR9tFXz4Quc |
|