Hacker News new | ask | show | jobs
by jimbokun 5925 days ago
Maybe, perhaps, possibly, or maybe, perhaps, possibly not. Without data, it's all just speculation.

"It's that maybe, there just isn't a market for the kind of entertainment Dancing with the Stars represents."

The irony there is that Dancing with the Stars represents an extremely successful attempt on the part of television networks to cut costs and increase profits. "Reality TV" costs far less to produce than dramas or sit-coms with real actors and directors, but remain perplexingly successful at attracting viewers and profits.

What I find more interesting is the remaining opportunities for dis-intermediation. I went back and forth between the TV and the computer for the NCAA basketball tournament games. The online version allowed you to pick any game at any time, including previous games. Why should watching an NCAA basketball game take me to the channel of the local CBS affiliate on my cable system, instead of ncaa.com? Why are there bidding wars to carry the Superbowl, instead of the Superbowl being broadcast at nfl.com and the NFL taking all the revenue for themselves?

I'm curious if there are still any reasons for networks to intermediate between content producers and consumers, or if it is just an anachronism we have not yet moved past.

1 comments

Oh, absolutely.. it's impossible to predict the future. But yes, looking at the current data the whole argument seems to fall apart: As far as I know, the movie industry is doing better and better each year, and I think the same is true for TV. Reality TV shows certainly represent successful change.

I agree that the middlemen are the ones that _should_ be in trouble, just like in the music industry. If successful TV and music can be produced without studios or actually distributing anything physically, the result should be a more direct system. It could be that the change is happening while at the same time the whole entertainment market is growing hugely (more and more people living comfortable lives, devices that make it easy to grab entertainment time where available), so that even failing businesses are growing, just slower than the whole market is expanding.