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by Koromix
3590 days ago
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> That doesn't sound like a cache miss. Knowing Android, A cache miss is probably the least of your worries. My example was meant to illustrate the user input problem. From what I know about Android, the absymal performance is very much a case of "death from a thousand cuts". > It's the same argument as always: perf vs. development speed. You can be in the C and FP loop, or the Lisp and JS loop. The fast(er) languages we have are old and full of warts, and that makes them slow to develop in. The heavily used HLLs such as Python and Ruby were made by people who did not care much (at all?) about performance, and it shows in many design decisions. But here's the thing: we could have both at the same time. I don't buy this dichotomy. |
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That's actually not true: OO, dynamism, late binding, and a lot of the other things that HLLs have to offer require a lot of pointer chasing and non-consecutive datastructures. I'm mostly a Schemer, and Scheme and Lisp have had decades of research put into making them compile and run fast. Most dynamic languages aren't so lucky. But the required pointer chasing and garbage collection mean they'll never be as fast as C.
Functional programming languages, however, are rarely late-binding, and don't expose as much about their implementation, so some of the pointer chasing can be avoided.
Rust doesn't need a GC, and is fairly C-like - or rather, ALGOL-like and BLISS-like - with added memory safety. So with a programmer who knows what they're doing, it can be pretty fast. But here's the rub: the faster a language is, the closer it has to be to the metal, and the less it can do with high-level features.
So yes, you can make HLLs faster, but you can't take the cache misses out of an HLL, and you can't make a systems language wearing an HLL's clothing - although Rust is making an admirable attempt.