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by xlayn 3580 days ago
If you have to pull an army of cores to fight two the really impressive arch belongs to Apple.

OTOH I see this as the optimization of hardware to fix the cap that software, paradigms and devs mean.

1 comments

As long as the die area is same, I see it as a fair fight.
In fact, for the same die size, Android hardware has been adapted to work better with the way Android works (many small processes working together).

This is maybe not the best approach for certain games or benchmarks, but for normal use this has proven to be great.